You hang a left inside the gate, opting to head to the HAUNTED HOUSE first. You feel... oddly drawn there... though you can't tell any specific reason why. A cold chill briefly touches you before you quickly dismiss it as some idle fancy.
As you pull into the narrow alley beside the FACTORY which leads toward your destination, a CONFEDERBOT gestures for you to stop. You pull up and jaw for a piece (or "talk" as some might say).
RHYS: Reckon's a matt'r?
CB: THE HAUNTED HOUSE CANNOT BE ACCESSED.
RHYS: Whut in tarnation? I got a deliv'ry to make!
CB: WARNING! ACCESS MAY CAUSE DAMAGE TO USER! CONTINUE? CANCEL?
RHYS: Continue! Man's gotta do what a man's gotta do, robut.
CB: AFFIRMATIVE. ACCESS GRANTED.
You pull forward.
The road twists a bit between walls, buildings and barricades. It doesn't look like anyone's been back here for some time....
....is it getting darker?
The desert night is cold, as they are wont to be. But this chill, this new ice hanging in the air. A wispy fog--- is it really there or just a cloud in your mind?
You pull up in front of the BUILDING and hop out.
What... what happened here?
You are standing outside the FORT FERRIS HAUNTED HOUSE beside your stolen TRUCK. On the ground near you is a DEAD MAN, his face petrified with cold fear, his LEFT HAND missing, replaced with a small POOL OF BLOOD. It looks fresh. A pair of CRACKED GLASSES are beside him on the ground. A FORTUNE TELLING MACHINE featuring "MADAM NADIYA" sits up against the WALL, as does a small AUDIO LOG RECORDER. Against one of the doors leans a "CLOSED" SIGN.
An ajar DOOR leads NORTH into the BUILDING. The path EAST, from which you drove in, watches you absently.
What do you do?
>Poke and search BODY